<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/">
  <channel>
    <title>Godot on Blog&#43;1 (.com)</title>
    <link>https://blogplusone.com/tags/godot/</link>
    <description>Recent content in Godot on Blog&#43;1 (.com)</description>
    <generator>Hugo -- 0.146.4</generator>
    <language>en-us</language>
    <lastBuildDate>Fri, 09 May 2025 00:01:01 -0400</lastBuildDate>
    <atom:link href="https://blogplusone.com/tags/godot/index.xml" rel="self" type="application/rss+xml" />
    <item>
      <title>Godot Adventures Redux</title>
      <link>https://blogplusone.com/posts/godot-adventures-redux/</link>
      <pubDate>Fri, 09 May 2025 00:01:01 -0400</pubDate>
      <guid>https://blogplusone.com/posts/godot-adventures-redux/</guid>
      <description>&lt;h1 id=&#34;first-godot-quest-puck-fantasy&#34;&gt;First Godot Quest: Puck Fantasy&lt;/h1&gt;
&lt;p&gt;Years ago, after years of being a wannabe Game Developer I released &lt;a href=&#34;https://www.lowkeyart.com/puckfantasy&#34;&gt;Puck Fantasy&lt;/a&gt; and released it on iOS and Android.&lt;/p&gt;
&lt;p&gt;It was one of the most fun experiences I ever had writing code. It was a simple idea, but I felt it was unique and fun.  I also had my wife help me design some levels, with her drawing up the puzzles of a few of the levels we had.&lt;/p&gt;</description>
    </item>
  </channel>
</rss>
